Morsel Theft
[Morningtide ]

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    Common
    Set: Morningtide
    Type: Tribal Sorcery — Rogue
    Cost: {2}{B}{B}
    Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Target player loses 3 life and you gain 3 life. If Morsel Theft's prowl cost was paid, draw a card.


    Non Foil Prices

    NM/Mint - $0.40
    Light Play - $0.34
    Moderate Play - $0.30
    Heavy Play - $0.26
    Damaged - $0.18

    Foil Prices

    NM/Mint Foil - $3.80
    Light Play Foil - $3.20
    Moderate Play Foil - $2.80
    Heavy Play Foil - $2.50
    Damaged Foil - $1.70
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