Nowhere to Run
[Duskmourn: House of Horror ]

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    Set: Duskmourn: House of Horror
    Type: Enchantment
    Rarity: Uncommon
    Cost: {1}{B}
    Flash
    When Nowhere to Run enters, target creature an opponent controls gets -3/-3 until end of turn.
    Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.

    Non Foil Prices

    NM/Mint - $5.00
    Light Play - $4.20
    Moderate Play - $3.70
    Heavy Play - $3.20
    Damaged - $2.30

    Foil Prices

    NM/Mint Foil - $7.50
    Light Play Foil - $6.40
    Moderate Play Foil - $5.60
    Heavy Play Foil - $4.90
    Damaged Foil - $3.40
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