This is the special edition book that comes in Dominion Box set
The Age of Sigmar began with the thunderous arrival of the Stormcast Eternals, borne upon the heavenly storm of the God-King Sigmar Heldenhammer. They are great heroes, snatched up at the moment of death and magically reforged – these golden warriors are thrown into battle against all who would corrupt, decay, and destroy the Mortal Realms.
While Sigmar and his pantheon of Order strive for prosperity in these dark times, the Great Necromancer Nagash marshals the forces of Death in a bid to claim every last soul for his own. Meanwhile, Kragnos leads the wild forces of Destruction in a savage rampage across the civilised world, all while the Chaos Gods prepare to conquer the last uncorrupted bastions in a world of conflict and upheaval. This is a new epoch, a time of mighty battles and unending war. This is the Age of Sigmar!
The Age of Sigmar is an epic setting populated by myriad armies, powerful heroes, and magnificent monsters. It plays host to vast, realm-spanning wars between the forces of Order, Chaos, Death, and Destruction. In the Warhammer Age of Sigmar Core Book, you’ll not only learn the rich history of this war-torn age, but you’ll also find all the rules you need to evoke these epic stories on the tabletop.
The Book
This 360-page hardback book is the ultimate companion for both novice and veteran players of Warhammer Age of Sigmar, containing everything you need to know to collect, build, paint, and play with Citadel miniatures in the Mortal Realms.
Realms of War
The Core Book starts with Realms of War, an overview of the Warhammer hobby with concise how-to guides on collecting, building, and painting your miniatures, as well as the various ways you can use them to play games of Warhammer Age of Sigmar.
War Unending
Discover the history of the Mortal Realms in the first lore section of the book, containing a detailed, illustrated story-so-far, from the arrival of mankind's God-King to the savage Era of the Beast. This covers three major ages:
- The Age of Myth, Sigmar’s journey through the cosmos, his meeting with the Great Drake Dracothion and his exploration of the eight Mortal Realms. It tells of his awakening of other gods, the building of civilisations, and the fractious alliances that were forged.
- The Age of Chaos, brought about by the machinations of the
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