Hall of Storm Giants
[Dungeons & Dragons: Adventures in the Forgotten Realms ]

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    Set: Dungeons & Dragons: Adventures in the Forgotten Realms
    Type: Land
    Rarity: Rare
    If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped.
    {T}: Add {U}.
    {5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with Ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)

    Non Foil Prices

    NM/Mint - $2.20
    Light Play - $1.90
    Moderate Play - $1.70
    Heavy Play - $1.40
    Damaged - $1.00

    Foil Prices

    NM/Mint Foil - $2.70
    Light Play Foil - $2.30
    Moderate Play Foil - $2.00
    Heavy Play Foil - $1.80
    Damaged Foil - $1.20
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