Isolation Zone
[Oath of the Gatewatch ]

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    Common
    Set: Oath of the Gatewatch
    Type: Enchantment
    Cost: {2}{W}{W}
    When Isolation Zone enters the battlefield, exile target creature or enchantment an opponent controls until Isolation Zone leaves the battlefield. (That permanent returns under its owner's control.)


    When properly aligned, hedrons become powerful tools of binding.

    Non Foil Prices

    NM/Mint - $0.40
    Light Play - $0.34
    Moderate Play - $0.30
    Heavy Play - $0.26
    Damaged - $0.18

    Foil Prices

    NM/Mint Foil - $0.40
    Light Play Foil - $0.34
    Moderate Play Foil - $0.30
    Heavy Play Foil - $0.26
    Damaged Foil - $0.18
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